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Dan Aran - Digital Designer
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Personal 3D Projects
Character Models
1-21-23 Dual Renders
Female Model Base Model Made in Maya, Sculpted in Zbrush, Retopologized in Maya, UVed in 3D-Coat, Textured in Substance Painter. Rendered in Substance Painter. Combined in Photoshop with no filters added. (Note: Base Eye Texture was a purchased SBAR)
Thinker 2
Base Model Made in Maya, Sculpted and posed in Zbrush, Added basic color in Zbrush
Skeleton
Maya, Arnold
Thinker
Maya, Zbrush, Arnold
3D Printed Model
![]() 3D Print - Thinker 1Maya, Zbrush 3D Printed using shapeways.com |
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![]() 3D Print - Thinker 2Maya, Zbrush 3D Printed using shapeways.com |
![]() 3D Print - SkullMaya, Mudbox, Zbrush 3D Printed using shapeways.com |
Gun & Hard Surface Models
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Freelance Work
Freelance Work
3D Game Assets
For Escape Art Apps
3D Character
Blender Concept by Anton Tsvilikhovskiy
3D character Reference
Concept by Anton Tsvilikhovskiy
Ferrari F40 Front View
Blender
Ferrari F40 45 degree Back View
Blender
Ferrari F40 Back View
Blender
3D Texture Work
For Method Retouch
Animations
3D Animations
Head Rig
3D Views
3D Views
Alt + L Mouse = Change Light Location
L Mouse = Rotate Camera
R Mouse = Move Camera
Scroll Wheel = Zoom
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